Enemies
The enemies include:
- Prison Guards
These run-of-the-mill prison guards use simple state-based AI. States include relaxing, patrolling, attacking, searching, and fleeing in terror. For pathfinding they use A* plus steering.
Be careful: if a guard sees you, and then gets within sight of another guard, the first guard will alert the second guard of your whereabouts!
- Bosses
These are like prison guards, except they are fearless and have special psychic powers!
page revision: 1, last edited: 02 May 2010 03:03