Enemies

The enemies include:

  • Prison Guards

These run-of-the-mill prison guards use simple state-based AI. States include relaxing, patrolling, attacking, searching, and fleeing in terror. For pathfinding they use A* plus steering.

Be careful: if a guard sees you, and then gets within sight of another guard, the first guard will alert the second guard of your whereabouts!

  • Bosses

These are like prison guards, except they are fearless and have special psychic powers!

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